CrankGaming
[Updated] Blockade Aimbot, Triggerbot, HACK!!! OUTDATED! - Printable Version

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+--- Thread: [Updated] Blockade Aimbot, Triggerbot, HACK!!! OUTDATED! (/showthread.php?tid=98)



[Updated] Blockade Aimbot, Triggerbot, HACK!!! OUTDATED! - JasonCrank - 03-21-2015

Warning!

The cheat is detected and the creator didn't make an update yet.
If you still want to use this, always inject with Extreme Injector 3.3 (Tutorial how to use it and how to be safe).
You can also protect the .dll with either Enigma, VMProtect or Themida.
All this should make the hack undetected for a while again.

[Image: z6pjwAC.png?1]


Virus scans:

https://www.virustotal.com/en/file/6...is/1426285379/
http://virusscan.jotti.org/en/scanre...639a0f07bdc6dd

Download here:
Hidden Content

Features:
 
  • Automation
     
    • Autom Aim
    • Aim Key
    • Trigger Bot
    • Customizable Aim FOV
    • Customizable Aim Speed
  • Visual
     
    • Bounding Box ESP
    • Name ESP
    • Trace Line ESP
    • Barrel ESP
    • Explosive ESP (grenades, rockets, etc.)
    • Status ESP (weapon name, distance, etc.)
  • Misc
     
    • No Fog

Update log:
 
  • Update 0.0.0 - 0.18.2
     
    • Added adjustable aim FOV
    • Added adjustable aim speed
    • Added trigger bot
    • Added no fog
    • Added new style to GUI
  • Update 0.18.2 - 0.20.7
     
    • Authentication packet is now sent with proper flag index
    • Increased range for aim speed slider
    • Changed chat spam to something more appropriate
    • Added bypass for shitty client sided speed hack check
    • Steam id spoofing feature is now optional
    • Split code up into Update/OnGUI method so it's proper now
    • Added ability to toggle menu (invisible by default) - uses insert key
  • 0.20.7 - 0.24.9
     
    • Added trace line ESP
    • Auth packet is now rapidly sent with random data
    • Name is no longer masked to original name
    • Fixed rendering problem with bounding boxes/names being drawn together
    • Renamed ESP section to Visual
    • Optimized reflection API calls (should result in a significant performance boost)
    • Fields are no longer static (why was everything static?)
    • Fixed NPE problem with client initialization
    • Changed name ESP to resemble the one built into the game for teammates
    • Added long ranged melee attack
    • Redesigned OPK to instantly kill everyone on the server, and renamed it to "Melee Nuke"
  • 0.24.9 - 0.32.13
     
    • Fixed anti-cheat detection (not really an anti-cheat resim)
    • Changed mono injector to load dll from correct path (?)
    • Removed melee nuke due to server sided detection
    • Removed long ranged melee due to being patched
    • Removed chat spam due to having server sided prevention
    • Removed steam id spoofer
    • Added 3D box ESP
    • Added barrel ESP
    • Dead entities are no longer rendered (e.g. the ones that are stored at the edge of the map temporarily?)
    • Added explosive ESP
    • Aim FOV sliders are at maximum values by default now
    • Added status ESP

Instructions:
 
  • Extract archive as is
  • Inject monoinj.dll into main.exe
  • Use insert to toggle the menu on and off

Known problems:
 
  • The game will crash on injection some times

Tested on:
 
  • Windows 7 64 bit
  • Windows 8.1 64 bit

Other notes:
The cheat has basic symbol obfuscation applied to it to prevent symbol based "anti-cheat" detection. Run it through de4dot if you want to look at the source.



   
Hidden Content


RE: [Updated] Blockade Aimbot, Triggerbot, HACK!!! - Bonebreiker - 03-24-2015

I couldnt inject this with my injector, can you tell me an injector so i can try it out? :) Thanks by the way, hack looks great, i will leave a comment after testing it!


RE: [Updated] Blockade Aimbot, Triggerbot, HACK!!! - JasonCrank - 03-24-2015

(03-24-2015, 10:30 AM)Bonebreiker Wrote: I couldnt inject this with my injector, can you tell me an injector so i can try it out? Smile Thanks by the way, hack looks great, i will leave a comment after testing it!

use the extreme injector!


RE: [Updated] Blockade Aimbot, Triggerbot, HACK!!! - Bonebreiker - 03-24-2015

Just tested it out, it works just fine with Extreme Injector v3.3, thanks for uploading :)


RE: [Updated] Blockade Aimbot, Triggerbot, HACK!!! - onedayacc - 03-25-2015

when i Inject the game crash


RE: [Updated] Blockade Aimbot, Triggerbot, HACK!!! - JasonCrank - 03-25-2015

(03-25-2015, 03:22 PM)onedayacc Wrote: when i Inject the game crash

WHAT INJECTOR?


RE: [Updated] Blockade Aimbot, Triggerbot, HACK!!! - major1211 - 03-27-2015

fuuuuu The injection method used returned NULL (injection failed) WHATS THE PROBLEM? i got that in Extreme Injector v3,3?


RE: [Updated] Blockade Aimbot, Triggerbot, HACK!!! - JasonCrank - 03-28-2015

(03-27-2015, 09:47 PM)major1211 Wrote: fuuuuu The injection method used returned NULL (injection failed) WHATS THE PROBLEM? i got that in Extreme Injector v3,3?

send screeenshot fufuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu ;D


RE: [Updated] Blockade Aimbot, Triggerbot, HACK!!! - major1211 - 03-28-2015

ok there you are i got windows xp i dont know i got minimum net framework 4 that only needs it


RE: [Updated] Blockade Aimbot, Triggerbot, HACK!!! - JasonCrank - 03-28-2015

(03-28-2015, 10:32 AM)major1211 Wrote: ok there you are i got windows xp i dont know i got minimum net framework 4 that only needs it

what are ur injector settings?